Project Aether

2019 - present

Unify science-focused tools into one flexible GIS data platform

Role

Lead Product Designer

  • Drive vision, design & research execution

  • Allocate design team resources

  • Communicate with clients, PMs, engineers, and SMEs

Social impact

Solution supports 5+ clients

  • U.S. National Forest Service (USFS)

  • Utilities (in Puerto Rico & Hawai'i)

  • Hanford Waste Management

  • U.S. Department of Energy, Grid Deployment Office

Team

  • 2 Project Managers

  • 5 Designers & Researchers

  • 12+ Software Engineers

  • 5+ Subject Matter Experts

Our Most-used Standard Modules - Visualization Editor

"I wouldn't want to depend on Data Scientists for color style changes... ArcGIS seems challenging to grasp..."

What's Project Aether?

Lightweight geospatial data visualization editor

As the lead product designer

In 6 years, I launched a full-service User-Centered Design to:
5 standard modules
6+ customized features

Future Concept - Table & Map Editing (designed by me)

"… help the researchers feel confident to tweak minor details on maps and charts."

How might we …

help technical scientists quickly customize maps and charts across different domains?

What are our objective and key results?

Objective — Develop an intuitive solution that empowers technical scientists to easily customize their maps and charts to meet their specific needs.

Key Result 1Reduce product onboarding time compare to ArcGIS

Key Result 2 — Apply solution to multiple technical domains

How I drive UX to accomplish

Align deliver scope, timeline and expectations

Focus on the core experience design

Iterate and deliver in small steps

Provide clear handoff documentation for engineers

Identify and voice improvement opportunities

How I led the UX team

Expanded team from 2 to 5: seniors, juniors, and interns

Established task tracking, design critiques, and reporting workflows in Figma and Confluence.

Led weekly check-ins to balance workloads, enhance mentorship, and ensure quality

Adapted leadership to individual strengths, fostering growth across all levels.

Inspired by The Making of a Manager, Project Management for Humans, and my dad's leadership experiences

Our solution help utilities in Puerto Rico to recovery during hurricanes

Unique Challenge

Storyboard-aid communication

How can I help the large, growing product team to meet scaleable client needs?

Our product has attracted attention and is an effective solution in 5+ fields, including groundwater chemical analysis, disaster relief during wildfires, storms, floods, national transmission lines, and more.

My task

Unify the product vision and services

Design solution

To improve client communication and strengthen our funding structure, I created a storyboard to ensure all team members shared consistent messaging during every interaction with clients or colleagues.

Storyboard 1 — standard modules

We introduced uniform modules at a fixed contract cost, ensuring clients could access the service immediately without any delays.

Standard Module - API Endpoint for Advanced Audiences

Files Standard Module - Enable Secure Data-Sharing for Maps and Other File Forms

Storyboard 2 — companion modules

We provide customized modules for dedicated data analysis as part of our extra product design and development service model.

Companion modules - Connect Sponsor's Data for Advanced Analysis

Technical challenge

Design an experience framework for domains distant from everyday life

My solution

Education & Learning — I enrolled in Nielson Norman Group training to gain insights on designing for complex applications

Secondary Research Through cross-disciplinary research, I led the team to evaluate applications such as
- finance (data visualization)
- project management (workflows) tools

More challenges during my design process

Discover Phase

Situation

The team initially misaligned the role of design, expecting it to be more about UI than user-centered solutions

Challenge

Limited access to end users made gathering insights difficult

UX solutions

Whiteboard discovery workshop

Stakeholder interivews

Competitive analysis

Heuristic evaluation

Result

Shifted expectations about design of the product team

Brought data-driven empathy in product execution

Define Phase

Situation

At one point, the design team grew from 2 to 5 designers, and leadership was called upon to focus on delegation and mentorship.

Challenge

Team growth and delegation

Leadership solutions

Active listening

Non-violent communication

Set process for task tracking and set expectations

Establish learning from everyone

Result

Built a supportive design culture

Elevated design team's quality output

Streamlined design x engineers' collaboration

Picked up jobs to be done — user stories and success criteria in priorties

My learnings

Delegate 80% in comfort zone, 20% growth

Design Phase

Challenge

With limited access to end users, design assumptions had to be made

Collaborative and iterative design for each feature

Solutions

Hallway testing

Reference established patterns and products

Prototype quickly with Figma shortcuts

Results

Increased product exposure

Built reputation & connections

Research-based design for researche-focused audience

Deliver Phase

Challenge 1

Resources and timeline constraints with demanding quality and speedy design delivery

My task

Unique design system for low technology adoption yet high complexity solutions

Solution

Develop a design system in Figma, giving engineers full code ownership

Read me notes to align expectations and uncertainty with our engineers

Challenge 2

Designs in Figma evolve dynamically, shifting from the waterfall method

My task

Solve the lack of a systematic dev handoff process that created friction in collaboration and timelines

Example Annotation For Development - No Long In Use w. Design System Maturity

Solution

Streamline incremental handoffs with clear guidelines in Figma files